revengeofthemordsith: (My black eye casts no shadow)
Character name: Cara
Series name: Legend of the Seeker
Canon notes: End of canon

Species: Human

History: Wiki link

Personality:
Cara wasn’t born broken.

At a young age, she was taken from her family to be trained at the Mord Sith temples. There, she was locked in a dark chamber as the rats tormented her until the sisters of the Agiel gave her a weapon to kill her attackers. Shaped under the guidance of the Mord Sith, Cara grew up as the perfect Mord Sith soldier. Loyal and capable, she took her first human victim at the age of seven -- her father, whom she believed had sold her to the Mord Sith. Powerful and strong, Cara displays no empathy towards killing and torturing people and often dismisses people who fail and die as weak, just like her father was and places no value in anyone who cannot defend themselves. She believes in honesty and never tries to disguise her words.

Loyalty is Cara’s strongest virtue and flaw. Her intense feelings towards the person she’s meant to serve means she’ll do anything for their sake. Whether it’s lying or dying, Cara can endure any pain, any hatred, any torment easily as her mind and body has been trained against all agony. When given an objective, she does her utmost to see it done, no matter what, to the point of tunnel vision. That being said, she’s not blindly loyal, she’s just capable of choosing who she plans to be loyal to and sticking to her guns. Even as she switches sides from Darken Rahl to Richard, she does so in belief of his character. While Cara can be extremely harsh and critical, she is gentle enough to allow leeway and watch people change before passing final judgement.

Cara rarely speaks out of anger or malicious intent and while her views may seem cruel and overly blunt, it is rarely her intent to bully or hurt people with them. Cara is a strong imposing figure, not showing much expression on her face, save disdain and the occasional smirk. As a result, many people fear and dislike her for her callous attitude towards social niceties, ethicalities and “feelings”.

Ultimately, Cara is a soldier. She follows orders, no matter how insipid they are (however, she won’t hesitate to inform others of the stupidity) and she carries them out to the best of her ability. Proud of her status, her character, Cara is extremely stubborn and isn’t swayed by “weaker” emotions such as fear and sorrow, considering pride and anger to be the tenets of what makes a strong character. Because of her past as a Mord Sith, trained in pain and fear, Cara strives to appear strong in all things. She denies the existence of love and happiness, mostly because she can barely comprehend such things, being denied them all her life. Forward acts like hugs or touches are completely alien. Even someone giving her a flower has her running for the hills.

Sensual, sharp with a word when it comes to other people’s weaknesses, Cara struggles with her own when she finally has something she lost long ago -- a family. Her process in becoming a better person, learning to be empathetic and kind is a slow one, considering her origins, but no one tries harder or pushes herself as much as Cara does. Though she’ll make her feelings plain on the matter.

Abilities: Cara is an ordinary human with some unique powers: the ability to bring people back from the death (within limits) and her extremely high tolerance towards pain. The powercap wouldn’t make much of a difference for her because her limits are still human, just slightly above average. As for bringing people back, it is limited to how soon they died and whether their body is in a fit condition to bring back to life. Cara also has the ability to negate magic and fling spells/magic back at the caster.

Sample:

[ She felt stiff. The surface on which she lay on was too smooth, too even. She groans, stretching her eyes and gazing at her surroundings, her cat-like eyes sharp and wary. This was not the Midlands. With a graceful leap, she lands on her feet in a careful crouch, reading for her weapons –

. . . Her agiels. Gone. She straightens, a scowl marring her face. Without caring who heard her, she speaks, her voice cold and deadly. ]


I don’t know how you managed to touch my agiels, considering they pay you back in pain tenfold. But if you are foolish enough to take my agiels, I assume you are foolish enough to test my patience.

I’ll warn you though. Do not test it for long or I’ll pay it back, inch by inch.
Now.

[ She surveys the room. She knows she’s being watched, even though she can’t tell how. Honed battle instincts whisper to her that this is a strange situation and there’s little she can do about it . . . for now.

In the most deadpan of voices. ]


Why is everything metal and why was it necessary? Did someone murder every architect? Because I would for this . . . lazy work.

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Cara

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